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Rules & Regulations
(note: standard competition rules apply, special entertainment/attraction and super match rules may differ from standard competition rules.
  1. The minimum age required for competing at all NAP Championships is 18 years old.
  2. NAP Tournaments will be double elimination competition,
  3. NAP Tournaments will use a minimum of 2 referees per table, with the exception of a super match/special attraction/entertainment match we can use only 1.
  4. NAP Tournaments will allow 30 seconds total for competitors to arrive at table and attempting to grip (30 seconds to arrive, 30 seconds to grip). Competitors will receive call number one, and then call number two thirty seconds later. Failure to be at the table gripping up within time limit will result in a loss.
  5. Each weight class will be run until the last four competitors, 2 winners - 2 losers, then finals run for all classes.
  6. No contestant will be matched twice against the same person until the finals 1st-4th.
  7. No weight allowance will be given.
  8. All competitors must weigh in and fill out registration/waiver in order to compete during designated start times.
  9. Competitors may only wear NAP approved apparel unless authorized at referee discretion.
  10. Competitors may not wear items on their competing hand, only at the referee's discretion.
  11. Anyone with long hair will have to have their hair restrained in some fashion. Hats or bands are permitted but must be turned around backwards.
  12. Once a referee is on a table, he/she may not be replaced for any match.
  13. Only powder or liquid Caulk is permitted.
  14. Straps will be used if slip of grip occurs and if not determined to be an intentional slip.
  15. Platform shoes may be used for height compensation in stand up NAP Tournaments, platforms may be used with head referee approval.
  16. Sportsmanship will prevail, failure to comply will result in a foul or immediate termination from contest.
  17. Any individual(s) attempting to alter weight by not following proper weigh in conduct/procedure will be disqualified from the event.
  18. The head referee may give a disabled puller some allowances for his handicap.
  19. You can only pin your opponent on the winning side of the table.
  20. As with any sport there is an inherent risk participating in the NAP Tournaments/events and you must protect yourself at all times, if you feel unfit to compete in this event or can not protect yourself at all time, you must remove yourself for the competition immediately.
  21. A pin is when any part of the natural wristline to finger tips, touches or goes below the touch pad.
  22. At the end of the match the referee will say “Stop or Match” and indicate the winner by raising his arm towards him/her. Never stop armwrestling until referee has stopped the match.
  23. Referee's decision will be final at all times.

RULES FOR COMPETITION

  1. Competitors are allowed 30 seconds total for competitors to arrive at table and attempting to grip (30 seconds to arrive, 30 seconds to grip). Competitors will receive call number one, and then call number two thirty seconds later. Failure to be at the table gripping up within time limit will result in a loss.
  2. Free hand must be in contact with the peg at all times, unless authorized by head referee.
  3. Competing elbow must be placed on the elbow pad at all times.
  4. Competing elbow must not extend beyond any side of the elbow pad, if the competitor is riding on their triceps or forearm.
  5. Thumb knuckles must be showing on competing hands before start of match.
  6. Referee must be able to pass closed fist between the hand, biceps and forearm of competitors before start of the match.
  7. Back pressure to the extent that it pulls your opponents arm across the marked center of the table will not be allowed. This infraction will be deemed as a warning.
  8. Any two warnings will consist of a foul.
  9. Competing wrists must be straight before start of match.
  10. Gripped hands must be in center of table..
  11. A period of 30 seconds will be allowed to grip properly.
  12. Referee's (set grip) grip must be administered after 30 second time period has lapsed (gripping).
  13. Referee's (set grip), No movement will be allowed with elbow, wrist, arm or hand during or immediately following administration of referee's grip, “unless advised from referee” to start the match. Thumb knuckle must be visible, 1st movement or covering of the thumb knuckle is a warning (during the closing your own hand), fouls will follow after a warning.
  14. Referee grip will be administered such as, 1) Competitor #1 & #2 set your elbow (hands and webbing of thumb must be center of table). 2) Competitor #1 & #2 set palm to palm (referee shall have hands on back of each hand and will insure the webbing are level and hands are centered, referee will move elbows if needed) 3) Competitor #1 close your thumb, #2 close your thumb, #1 close your hand, #2 close your hand (referee shall have hands on the back of each wrest during this setting)
  15. Audible signal given by referee shall be "DON’T MOVE…..GO” or the word GO
  16. Competitors may not use any part of the body to pin their opponent.
  17. Competitors may not intentionally slip grips. (example: closing the hand making a fist under your opponents hand or opening your hand creating the slip)
  18. Straps will be used if slipping of the grip occurs and if not determined to be an intentional slip.
  19. Competitors may not intentionally attempt to cause a foul for their opponent, i.e. shoving of elbow.
  20. No coincidental fouls.
  21. Any foul and the match is restarted.
  22. You must touch any part of the natural wrist line to finger tips, or go below the touch pad to be considered a win or match.
  23. Any "questionable match if deemed necessary the referee may restart the match".
  24. During the match the head referee can over ride a decision call based on a conference with the down side referees.
  25. There is an inherent risk participating in the NAP Tournaments/events and you must protect yourself at all times, if you feel unfit to compete in this event or can not protect yourself at all time, you must remove yourself for the competition immediately.

 

COMPETITION FOULS OR WARNINGS

Any two fouls and the competitor loses the match or, only one foul if the competitor is in the losing position.

Note: Two warnings will equal one foul.

  1. Failure to maintain contact of the peg at all times after a warning.
  2. Failure to keep competing elbow on the elbow pad during the match.
  3. Failure to straighten wrists after 30 second time lapse.
  4. Failure to line up in center of table after 30 second time lapse.
  5. Movement of Elbow, Wrist, Arm or Hand during or immediately following administration of "referee grip".
  6. Competitor’s shoulder must not cross the “centerline” between pegs during competition.
  7. False starts will result in a foul on second offense. First offense is a warning.
  8. Back pressure to the extent that it pulls your opponents arm across the marked center of the table will not be allowed.
  9. Intentionally causing a delay in competition.
  10. Intentionally pushing of your own hand into an opponents shoulder will result in you getting a FOUL.
  11. Competitor’s cannot drop the competing shoulder below the level of the elbow pad when in an neutral or losing position.
  12. Competitor cannot use any other part of the body to pin their opponent such as chin, shoulder or head.
  13. Competitors must never force their shoulder inwards, ahead of their arm or hand, towards the table and must protect themselves at all times.
  14. If a competitor intentionally slips out during the match in a losing position (losing position is determined by being more than 2/3 rd of the way down to the pin pad), the competitor will lose that particular match. Any intentional slip is an automatic FOUL example: 1) you lift your fingers off your opponent’s hand prior to a slippage 2) you close your fingers as to make a fist inside your opponent’s hand 3) you’re in break wrist position and you pull your fingers inside your opponents hand, therefore you are unable to hold your grip
  15. Letting go of the peg will result in a warning being called to the offender, without stopping the match. If an advantage is gained prior to re-gripping the peg, the match will be stopped and the offender will be given a foul. Contact with the peg must be above the table. One armed or one hand persons do not have to grip the peg.
  16. Foul language, poor sportsmanship or abuse towards an official will result in a FOUL. If it continues, competitor or official will be barred from the tournament.

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